Monthly Archives: July 2010

Another New M4A1 Model

As the title implies, I’ve had to find yet another M4A1 model. I had recently recompiled the previous one incorrectly (the game started running at ~20 fps), and I didn’t have the original Blender file with correct normals. The new … Continue reading

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Hard Drive Failure; Sandbox/Playground

So, first of all, I’ve been away for a few days backing up my files and reinstalling Windows after my hard drive failed to operate correctly (I got blue screens of death whenever I tried to boot Windows). It was … Continue reading

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